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A block is a modular unit that describes both behavior (operations) and structures (properties) of a system.

Create block

You can enter blocks manually using a dialog or model them in a block diagram. You can recognize a block in the system by this icon: 


The stereotype of block is <<Block>>. You need the stereotype when you create document templates, queries, forms, or search for a block in the application. In the Stereotypes window you will find the stereotype block under DomainElement. Here you can create additional sub stereotypes or user-defined properties. Properties do not have to be created separately for each sub stereotype, since the properties are inherited from the main stereotype.

Context menu commands

With the context menu commands, you can edit personas, share them, create revisions, and much more. The following shortcut menu commands are available for blocks:


Opens the editing dialog in write mode.

Change State

Allows you to change the state of a block without opening the editing dialog.

Apply Pattern

Shows all patterns that can be applied to a block. Green icons show that the pattern is particularly suitable.


Contains commands that you can use to create operations, ports, values etc. 

Create diagram

Allows you to create Internal block diagrams. 

Show Diagrams

Opens a selection dialog where all diagrams containing the block are displayed. If you select a diagram and click OK, the diagram opens.

Edit Revision

Allows you to create a revision. It also allows you to view, compare, and trace the history of a block.

Pattern Catalog

Opens the pattern catalog, which you can use to find out about all existing patterns.


Allows to send the block by link, e-mail or hyperlink.


Deletes the block from the project. The action cannot be undone.